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Originally Posted by HomrQT
What kind of edits? Proportion changes? Color/saturation/contrast changes? Others?
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The color/contrast/exposure corrections are easy. Though sometimes window color can be an point of contention. The glass color can vary greatly based on the sky conditions. It's like 'Yes, I know the the glass may be a little more turquoise, but it's reflecting a brilliantly blue sky". So sometimes it's hard/impossible to match the actual glass color to how it photographs. Also totally varies based on cloud cover and types of clouds.
Usually it's the things that can't actually be edited - like perspective relative other buildings/skyline that are tricky. "Can you get the whole building in the shot (need a super wide-angle lens) from x intersection AND make the skyline (that's 1.5 miles away) much closer (need a telephoto lens)" -or- can you make the unsightly parking lot look more like a park (which is a whole other ball of editing/photoshop wax)
Sometimes it just has to do with where they want buildings photographed from. Renderings can be developed from any point in 3d space, but in there real world, there may be a building, or trees, or traffic, or a whole host of other things that make a specific vantage point tricky and/or impossible to shoot from.