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  #501  
Old Posted Jan 1, 2017, 8:29 AM
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The good interesting or the bad interesting?
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  #502  
Old Posted Jan 14, 2017, 2:31 AM
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Originally Posted by connect2source View Post
I was blown away by the quality of architecture and design when I was last in Melbourne. It's light-years ahead of us not just in high-rise architecture but everything down to the smallest details, we could learn lots from them. New Quay and Victoria Harbour are areas much like Concord Pacific but as you can see in some snaps I took a few years ago, the attention to detail, design and materials are typically of much higher quality and will likely wear and date far better over the years.
Melbourne has some nice architectural variety (like many other Australian cities), but the Docklands area has been built in some strange scale making the streets appear eerily desolated. It was like that back in 2009 when I was there and based on your photos it still is.

I think Vancouver is much better in constructing appealing and beautiful seawall than Melbourne, although the latter takes the cake for building architecture.
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  #503  
Old Posted Jan 14, 2017, 2:33 AM
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Not sure if I like or hate the Militärhistorisches Museum der Bundeswehr in Dresden, Germany by Studio Liebeskind.


http://www.photoshelter.com


http://www.thousandwonders.net

[/quote]
http://www.spiegel.de
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  #504  
Old Posted Jan 16, 2017, 5:56 PM
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I see pac-man aliens eating buildings. Fun, but only while it's unexpected.

I do like the Tetris pieces stuck inside the skyscrapers (Capitol, Telus, ...), but I think everyone agrees it was a fad that burned itself out quickly. There's nothing wrong with fads, twisting towers like Erickson's final two are still cool and nobody is throwing shade at Malmo... but they do throw shade at Gehry for fearfully replicating the same building forever.

I'm looking forward to seeing the trend of gentle curves and subtlety play out. I think of the current trend leaders as Bone (for repeating patterns with slight shifts, particularly balconies) and Wood (Shigeru Ban's one, Art Gallery proposal, UBC pre-fab wood tower). I think we've seen everything that Vinyl and LED accents can offer.

Everything that the big towers get right ends up in low rises, like the cluster in east False Creek of Containers/Emily Carr/MEC or even Aperture on 41st.

If anything is lagging behind in Vancouver now, it's the design of streets and sidewalks.
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  #505  
Old Posted Jan 16, 2017, 6:23 PM
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Futuristic 3-Mile High Skyscraper Can Clean Itself And The Smog Around It (youtube)
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Materials company Arconic has released the concept for a futuristic, three-mile-high skyscraper which includes elements like a coating that can clean the building and the smog around it as well as 3-D printed components and windows that can convert into balconies.
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  #506  
Old Posted Jan 16, 2017, 10:20 PM
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Originally Posted by Klazu View Post
Not sure if I like or hate the Militärhistorisches Museum der Bundeswehr in Dresden, Germany by Studio Liebeskind.
I think it's one of the worst additions to a classical structure in the world. Completely clashes instead of complimenting the building. Modernism at its worst.
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  #507  
Old Posted Jan 18, 2017, 9:10 PM
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would be cool if the target space at metrotown could be made to look like this

Galleria Department Store, Seoul







Day look





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  #508  
Old Posted Jan 29, 2017, 9:36 PM
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For the redevelopment of the Splashdown waterpark in Tsawassen

LED tunnel waterslide

Video Link
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  #509  
Old Posted Jan 30, 2017, 4:26 AM
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looks cool, what kind of stuff do they have at splashdown? doesn't look that big or exciting from the outside.
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  #510  
Old Posted Jan 30, 2017, 5:23 AM
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Quote:
Originally Posted by Klazu View Post
Not sure if I like or hate the Militärhistorisches Museum der Bundeswehr in Dresden, Germany by Studio Liebeskind.


http://www.photoshelter.com


http://www.thousandwonders.net

http://www.spiegel.de[/QUOTE]

What is wrong with architects. People like these should be drug out on the street and shot.

This type of architecture is edge fuel for pretentious architects. Stop trying to get your face in a magazine by creating horrible architecture that destroys a building.
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  #511  
Old Posted Jan 30, 2017, 6:41 AM
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That's highbrow art in general, isn't it? The artist gets so caught up in expressing him/herself that you end up needing two PhDs to figure out what the hell they're trying to express.

So it's alright as a piece of art. Unfortunately, it's also a building, and so there's the minor, nagging complication of people seeing and using it every day - same problem with Brutalism.
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  #512  
Old Posted Jan 30, 2017, 7:55 AM
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Originally Posted by Migrant_Coconut View Post
That's highbrow art in general, isn't it? The artist gets so caught up in expressing him/herself that you end up needing two PhDs to figure out what the hell they're trying to express.

So it's alright as a piece of art. Unfortunately, it's also a building, and so there's the minor, nagging complication of people seeing and using it every day - same problem with Brutalism.
This is by no means a first (or firsts).
The Royal Ontario Museum in Toronto did something similar years back.
I'd like to know the general consensus on that, especially from Torontonians, who live with it.
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  #513  
Old Posted Feb 2, 2017, 4:48 PM
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From the Vancouver Art Gallery proposal thread,
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Originally Posted by christmas View Post


I was thinking about the Art Gallery, in light of the thread for The Post (post office redevelopment) where I mentioned doing something with the glass to improve the design given that the form is fixed.

What about incorporating a 'cyberpunk' pattern on to the Art Gallery's surface. The current crop of big buildings going up feel like Alien spaceships, in a good way.

The pattern could be reflective and/or illuminated. Neither would be visible in normal lighting, but would create a new look during a dark rainstorm.





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  #514  
Old Posted Feb 2, 2017, 9:51 PM
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Leave it as it is, for it will pass with flying colours. I'm sure this building "represents what Vancouver wants to be".
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  #515  
Old Posted Feb 24, 2017, 6:24 PM
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Hitler's Germania and other unbelievable city plans that never happened

The 'tower bridges' are quite an interesting (and massively expensive) idea.
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  #516  
Old Posted Feb 24, 2017, 6:41 PM
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Hitler's Germania and other unbelievable city plans that never happened

The 'tower bridges' are quite an interesting (and massively expensive) idea.
I've never seen those bridges in any of the actual designs or models the Nazis made of Germania. In fact, none of those building styles seem consistent with National Socialist architecture.
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  #517  
Old Posted Feb 24, 2017, 7:40 PM
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I've never seen those bridges in any of the actual designs or models the Nazis made of Germania. In fact, none of those building styles seem consistent with National Socialist architecture.
I believe that's concept art from Wolfenstein: The New Order. Germania looked something more like this:



Looks like a more depressing Orwellian version of DC.
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  #518  
Old Posted Feb 24, 2017, 7:44 PM
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I've never seen those bridges in any of the actual designs or models the Nazis made of Germania. In fact, none of those building styles seem consistent with National Socialist architecture.
The caption on the website stated it is from a video game promo image. Wolfenstein: New World Order.
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  #519  
Old Posted Feb 24, 2017, 7:53 PM
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Originally Posted by Migrant_Coconut View Post
Looks like a more depressing Orwellian version of DC.
Anything can look depressing in greyscale models.
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  #520  
Old Posted Feb 24, 2017, 8:14 PM
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Quote:
Originally Posted by Migrant_Coconut View Post
I believe that's concept art from Wolfenstein: The New Order. Germania looked something more like this:
.......................

Looks like a more depressing Orwellian version of DC.
Quote:
Originally Posted by Jebby View Post
Anything can look depressing in greyscale models.
True, but I think there's a symmetry and visually pleasing element that can be expressed in city designs. Classical, Roman-based, city planning, such as Rome and other Italian and European cities.
(Paris, funnily enough, is nearly all straight lines and angles, the exception being the hills. Up where I live the street curves along past a park, and for one stretch almost feels like LA.
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