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  #661  
Old Posted Mar 12, 2007, 6:03 AM
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wow those pics look more clear
nice renders
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  #662  
Old Posted Mar 12, 2007, 6:14 AM
wtncffts wtncffts is offline
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Nice renders, though I don't think Staunton really needs it, since it looks so great as it is! The reason why I feel I need to render my city is because I can't even get my computer to display all the textures in sketchup itself, if I want to see the whole city. It just freezes my PC. Also, there's a lot of strange aberrations and messed up things in sketchup itself, so the only way I can really see things clearly is by rendering. But Staunton looks magnificent!
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  #663  
Old Posted Mar 12, 2007, 6:57 AM
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Thanks!

Quote:
Originally Posted by wtncffts View Post
Nice renders, though I don't think Staunton really needs it, since it looks so great as it is! The reason why I feel I need to render my city is because I can't even get my computer to display all the textures in sketchup itself, if I want to see the whole city. It just freezes my PC. Also, there's a lot of strange aberrations and messed up things in sketchup itself, so the only way I can really see things clearly is by rendering. But Staunton looks magnificent!
Thanks! Well theres really nothing you can do. My computer was very slow with Staunton 1.0, after I got a new one, it ran like a racecar, Now, Staunton 3.0 dose not run as fast and has a lag, yet my new computer has never crashed on Staunton. You could add more memory to your computer (I'm not much of a computer whiz, I dont know if thats even possible, lol) Or get a new one, like I did.

Skyscrapers of the Waterfront, featureing 715 Phantom Avenue.




Still unnamed Fancy Hotel, 106.7 PoppFM Radio Station Building.


Rendering is cool, gotta thank CGII for introducing me to Kerkythea!
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  #664  
Old Posted Mar 12, 2007, 6:44 PM
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I need clearer textures, some of the blurry ones make these pics look kinda fake





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  #665  
Old Posted Mar 12, 2007, 7:14 PM
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  #666  
Old Posted Mar 12, 2007, 9:22 PM
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YES! I think Staunton has reached the point where I can't tell the difference between its screenshots and pictures of actual cities. Bravo!
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  #667  
Old Posted Mar 12, 2007, 10:58 PM
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^ I agree! As you've already said Patrick, I think the only thing possibly holding you back is texture quality, but your renderings still look amazing!
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  #668  
Old Posted Mar 12, 2007, 11:07 PM
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stunning
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  #669  
Old Posted Mar 12, 2007, 11:09 PM
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Patrick, I feel your pain in reversing faces. I was working on a project of a highly detailed early 1900's warehouse building for architecture school. I modeled every little recess and cornice detail, and textured the whole thing. When I exported to 3ds, I discovered all the faces had to be brown, with no blue faces showing. It took me 20 hours to fix. I almost considered throwing the whole building out and starting over, but that would have been painfull as well.

Keep up the good work though!
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  #670  
Old Posted Mar 13, 2007, 9:41 AM
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Thanks! Comments really help!

Quote:
Originally Posted by wolverine View Post
Patrick, I feel your pain in reversing faces. I was working on a project of a highly detailed early 1900's warehouse building for architecture school. I modeled every little recess and cornice detail, and textured the whole thing. When I exported to 3ds, I discovered all the faces had to be brown, with no blue faces showing. It took me 20 hours to fix. I almost considered throwing the whole building out and starting over, but that would have been painfull as well.

Keep up the good work though!
Ouch! What a nightmare. I dont get it, whats the point of the "reversed faces" tool anyways. It dosnt really seem to do much.

Staunton has 30,187 Faces, I'd have to say at least 10%-20% of that actually has the faces reversed right. Heres to put it in perspective:


This might take a while :/

Although
I have extra time since its spring break, (dumbass Arizona, its freakin Winter, ugh I miss California) so Staunton will finally get some real development, lets here it for late nights!

The Garnett District

Demolished in the great Computer Crash of December 2006, The Garnett District had to be completly redone from skratch, all I had was pictures on this thread for reference.

BRIEF HISTORY

1950's - 1990's

The Garnett District peaked in the 50's, the area was very vibrant and full of young teens and adults. Torwards the 60's most of the residents moved to the suburbs, and crime took over the area. Garnett quickly became a rathole full of corruption, crime, racial, and gang disharmony. It was Jefferson on Staunton. Of Course everything changed where Mayor Johnathan Goodman focused on the area in the early 90's.

1990's

The original Staunton Scorpions arena was falling into disrepair and was replaced with the much more modern and sleek Arena in 1993. Abandoned Garnett Square was soon transformed back to the glory days it experienced in the 50's. Clubs popped up everywhere, billboards and advertisments soon filled the area with life. Although in 2001, much of the area was abondoned, left to be ruined by the Stock Market Riots.

TODAY

The Garnett District today, includes The Galcorp Arena, Garnett Square, The Staunton Convention Center, The Jersey Hotel, and One Monmouth Plaza. The district is mainly now industrial and abandoned, but has been slowley converting itself back into the"hip" side of Staunton, like the 90's. Most of the old factories are being converted into the next big thing, Lofts. Garnett Square has recovered but is not as vibrant as it was. Many locals still call Garnett Square "Little Staunton Square"

Ok, heres an overview. The two boxish Modern Buildings are the Staunton Convention Center (smaller) and the One Monmouth Plaza Building. The Convention Center is one of the Largest in the East Coast, completed in 1965. The One Monmouth Plaza Building was completed in 1968 and is one of the Largest buildings in the city. Galcorp Arena, Several Loft/Factories and Garnett Square are all visible.


Garnett Square, you can see several lowrise clubs and 40's - 50's Architecture.

The Jersey Hotel is seen on the upper left side, The famous Garnett Building is also seen, with its famous GARNETT Sign installed in 1954. The sign has been seen in many postcards and moveis, but has since fallen into disrepair. The the center is the Garett Square Tower, now completly vacant, and is only used for billboard space.


The new Galcorp Galleria is a part of the new Garnett District ReDevelopment Project, it was completed in 2005, right across the street from the Galcorp Arena.


View from the Galcorp Galleria Plaza.
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  #671  
Old Posted Mar 14, 2007, 12:26 AM
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Neat little district there, I really like it! Hopefully I can work on my entertainment district this weekend, it should also be mostly lowrise.
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  #672  
Old Posted Mar 14, 2007, 12:28 AM
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yes! expansion and history woot!


looking great!
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  #673  
Old Posted Mar 14, 2007, 2:33 AM
Dear Leader VI Dear Leader VI is offline
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Incredible job! One could say that this is the most "low-rise" section of the city; it balances out the towering clusters of highrises nicely. I really, really like it!
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  #674  
Old Posted Mar 15, 2007, 3:36 AM
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New Renderings of the Garnett District, found out how to make reflections Also fixed the pics in photoshop.





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  #675  
Old Posted Mar 15, 2007, 3:37 AM
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gorgeous


how tall was Penn Insurance?
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  #676  
Old Posted Mar 15, 2007, 3:51 AM
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Agh I started a new page, go back a page to see the Gorgous renders

Penn Insurance, cool, you noticed the logos, I actually mentioned earlier as the One Monmouth Plaza (Monmoth is the County Staunton would sit on) I changed it since, Staunton would just replace Monmouth County, so techinacally it wouldnt exist. I changed it to the Penn Insurance Building.

Its 584 Feet High, I'm estimating it is 49 Floors High, smaller than than original building lost in the computer crash, (due to Skyline Views) It was originally the 2nd Staunton Federal Building. Now that the Federal Building is in Torrington, the building was renamed to One Monmouth Plaza, then finally the Penn Insurance Building.

Shots from Staunton 2.5

Last edited by Patrick; Mar 15, 2007 at 3:58 AM.
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  #677  
Old Posted Mar 15, 2007, 3:55 AM
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ahh i see thank you
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  #678  
Old Posted Mar 15, 2007, 4:26 AM
wtncffts wtncffts is offline
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oh wow, those first two renders look practically real. very nice! i need to get better road textures and textures for the roofs of buildings like you have there.
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  #679  
Old Posted Mar 15, 2007, 5:27 AM
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Jaw-dropping.

Wow, I really must pick up on this Kerkythea thing.
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  #680  
Old Posted Mar 15, 2007, 6:17 AM
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Wow. Those renders really make the glass realistic. How hard would it be to render every window like that? Or at least the fully glass buildings? Keep up the work, I think the reversing of the faces is worth it.
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