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  #41  
Old Posted Feb 21, 2007, 9:09 PM
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Here is some stuff that I have been slowly working on...

Science Centre


Second Bridge


Re-massing of the big brown building


None of these are complete yet.
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  #42  
Old Posted Feb 21, 2007, 11:47 PM
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Ah, the brown building is much better now. I like the science center, it's good to see buildings other than skyscrapers! Excellent job!
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  #43  
Old Posted Feb 22, 2007, 5:05 AM
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science center is tight!
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  #44  
Old Posted Feb 22, 2007, 6:07 AM
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^I agree.

Any official name for the big brown building? Also I'd like to find out more about that ultra sleek slender modern tower on the tip of the city

Oh and I might have asked before but how big is Steinpolis? Population-wise.

Last edited by Patrick; Feb 23, 2007 at 6:06 AM.
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  #45  
Old Posted Feb 23, 2007, 2:57 PM
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Hmmmm a Science Centre?
That's creative! Can't wait for it's textures.
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  #46  
Old Posted Feb 24, 2007, 10:35 PM
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Steinpolis is an amazing city! Nice work, Boris550! Roughly how tall is your tallest building?
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  #47  
Old Posted Feb 27, 2007, 3:20 AM
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Thanks all. I hope to continue shortly, as soon as I get some more schoolwork out of the way (I know, convenient excuse).

I have finally named some of the buildings, and measured their current heights. Note: this may change due to scaling or massing changes in the future.



EDIT: In the future, EnTerra will be changed to EnerTerra...
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Last edited by Boris2k7; Feb 27, 2007 at 4:02 AM.
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  #48  
Old Posted Feb 27, 2007, 3:27 AM
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Excellent! I ought to make a diagram one of these days.
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  #49  
Old Posted Feb 27, 2007, 6:04 AM
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I'm lovin The Opera. Although I suggest making the texture a little larger, the building looks like it has 100 Floors!
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  #50  
Old Posted Mar 25, 2007, 10:07 AM
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Hey guys,

Obviously, I haven't been working on Steinpolis in a while, nor have I really looked at this section. Just too busy with University work. But I do have perhaps something for you to check out. I am using Sketchup for one of my term projects (Planning in Canadian Communities) and have some fresh images.

Really, I have only had a brief glance at the latest from the other threads. Palm Dunes and Staunton are still the two standouts, and you guys blow me away.


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  #51  
Old Posted Mar 25, 2007, 3:39 PM
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nice clock elevator
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  #52  
Old Posted Mar 25, 2007, 7:39 PM
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Woah. Cool
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  #53  
Old Posted Mar 25, 2007, 7:47 PM
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Great job! I like the little plateau that that the buildings are on. Maybe there could be a museum under the ground there or something...? Keep up the good work!
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  #54  
Old Posted Mar 25, 2007, 8:02 PM
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Quote:
Originally Posted by foxmtbr View Post
Great job! I like the little plateau that that the buildings are on. Maybe there could be a museum under the ground there or something...? Keep up the good work!
Industrial usage actually.
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  #55  
Old Posted Mar 25, 2007, 9:17 PM
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^ Okay, cool! As long as it has a purpose, I am satisfied.
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  #56  
Old Posted Apr 2, 2007, 7:34 AM
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My superblock is now complete, so I can work on other aspects of my project...

It's basically going into the Area Redevelopment Plan that my team is working on.




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  #57  
Old Posted Apr 2, 2007, 8:03 AM
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Wow, amazing detail there! I'm sure you are certainly proud of your work!
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  #58  
Old Posted Apr 2, 2007, 8:07 AM
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Well, I am certainly pleased with how it turned out, and the fact that I have it out of the way. I do need to figure out some issues though, in the case that I need to give credit to the fine people who put up the plants to the 3D Warehouse. Everything else, save for the textures (which were already in Sketchup) were self-created.

Come to think of it, if I am getting near the last few days before our presentation and I have some spare time (impossibly), I might go back and add more detail to the residential podiums. Then again, that might just come after the whole thing is done and over with and I just want to play around...

I should, perhaps, explain what is there. The goals of this aspect of the project is to combine into one block multiple land uses (light industry, commercial activity, residential use, office use, park space, etc.) while maintaining pedestrian connections at ground level and keeping in mind issues such as sustainability and feasability. Other issues include access for the handicapped (hence the elevator which is also close to the bus stop) and traffic assignment (there is an industrial road and a regular road, to seperate heavy trucking and shipments from the bulk of the pedestrian realm). As such, this is less of an architectural endeavour than an urban planning/urban design endeavour (which is what the course is).
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Last edited by Boris2k7; Apr 2, 2007 at 8:17 AM.
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  #59  
Old Posted Apr 2, 2007, 2:35 PM
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i love that complex
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  #60  
Old Posted Apr 5, 2007, 2:44 AM
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Wow, amazing work Boris! I just found this thread, and I'll be sure to follow the updates! You must be a busy man
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