it is not that hard to start from scratch if you do a detail first of a boxy building, then using copy & paste to the rest, with some randomly things. Try with a small one first, just to get the right feeling. This is the point, you have always to start from nothing, because you can't use already done parts from somewhere else, see rules, and many tutorials already written in many threads. Spread in net has also CS4 tutorials to see what to do nicely... If you have Photoshop is already a great start. Then step by step see your improvements. Nothing is a sudden here. Of course, using some 3D softwares modellers like sketchup or any other one better like 3DStudio, Rhinocerus, CADs etc. helps you making several views and easier sometimes modelling, like Matthew does, but not necessary of course. Effects you can always do very good afterwards at photoshop, has many illusions there. Do like your tumb says, only parallel perspective, am mainly concentrated just at the object itself. Avoid inclinated lines and curves at beggining, this is the most hard to do in 2d, but not in 3d. Show us for help.
Then, the most important of everything, you are independent and don't have always to ask for a drawing request to your hobby.
Last edited by M.K.; Oct 26, 2010 at 12:00 PM.
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