The majority of video games are designed to appeal to the "hunter" instincts in males, which involves exploring and travelling afar and killing and violence and getting trophies. But there are also games that are designed to appeal to the "gatherer" instincts in females, which is more about foundation, staying in one place, building a home, growth and resource management. In truth, a lot of games are a mix of both, but even those overall lean more to the "hunter" side than the "gatherer" side of humanity.
Examples of "hunter" games include Doom, Contra, Metroid, The Legend of Zelda, Might and Magic, Grand Theft Auto, Ikaruga, Samurai Shodown. Examples of "gatherer" games include SimCity, Animal Crossing, Rollercoaster Tycoon, Harvest Moon.
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"I am strongly in favour of using poisoned gas against uncivilised tribes."
- Winston Churchill
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