Yey!!!!!
My hat's off to you Dac! This is just what I was expecting!!
Aleks: Remember when I presented that first single hotel-tower extradetailed with yatchs and heavy texturing? The only way for it to develop into the Fairwinds township that it is today (just way...) was following your advice.
But my point is that I had the same conflict and discovered that you can't have a huge met area and a pretty detailed city at the same time. It's either or, and I don't see either above the other.
Dac, Now I finally see what you're up to and :
1) Use colors, they don't use up memory (think) and who likes it that the grey of the buildings be the same as the grey of the terrain. Some of your museums should be pastel for example.
2) Don't overdetail and never use textures, but thosde logos (lkike HSBC's MEtlife, lol!) and corporate sculptures are just great.
3) I love Chamberlin's skyline gazed from Hutchinson.
4) Build smaller islands on the bay for landmarks. A colonial fort wouldnt look bad, and neither some kind of a Collossus of Jersey.
5) Ports and airports look great, add to the met feeling, and they don't use up memory, just very simple forms.
6) Make a functional integrated public transport service. Think of South Candor's Subways.
All in all:
keep it up