1) Height zones or districts, separate from zoning, minumum and maximum
2) Separation of office zoning from retail zoning
3) Mixed-use zoning as an option
4) Economic development - lure large companies or spurn them. Attract development; make payments, give tax breaks. Compete with neighbors and across SimNation.
5) Varying streetscapes - allow users to do streetscaping manually, and the better the streetscape the higher the land value
6) Arcos! Newspapers! Bring back SC2k!
7) Make open space more valuable!
8) I like the project approval requirement as buildings/lots get larger.
9) Separate out education - school districts are not run by cities generally; fight with the district to ensure that adequate services are provided, but do not build the schools yourself. Why not allow for volunteer fire depts as well?
10) Have developers approach you about (re)zoning empty areas, fighting blight, etc. Let them help or hurt you as you try to design a great city.
I also like:
Historic districts (with financial incentives?)
CBD districts (with unique zoning)
And of course, more of everything else.
P.S. In SC4 you can rezone existing buildings, simply drag the new zone over the building. The building, if redeveloped, will follow the new zone.
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Cities I love: Dallas, Detroit, Cincinnati, St. Louis, East St. Louis, Chicago, Pittsburgh, New Orleans, Washington DC, Luxembourg, Paris, London, Prague, Stockholm, Bayeux, Brussels, Amsterdam
Cities I hate: None
Last edited by themapman; Jul 16, 2004 at 4:08 PM.
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