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  #361  
Old Posted Aug 1, 2007, 4:27 PM
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update on new city,








preview/teaser,

ok I found a folder with all my cities,but,I dont know where that folder is. I have pulled some stuff out of oblivion and everthing looks safe now,I just need to find thet folder!!!! mocholaate,would you mind pming me few screenshots of that second?
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Last edited by Austin55; Aug 1, 2007 at 11:46 PM.
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  #362  
Old Posted Aug 2, 2007, 4:06 AM
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any ideas?patrick I edited my post BTW
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  #363  
Old Posted Aug 2, 2007, 5:29 AM
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Red face

SAN FELIX IS SAFE!!!!!!!!!!!

trinity is badly scared though

Last edited by Austin55; Aug 2, 2007 at 5:53 AM.
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  #364  
Old Posted Aug 2, 2007, 5:49 AM
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austin55, I have to admit, I am somewhat confused as to what is going on here, but anyways, very nice hills! Terrain is always nice. I look forward to seeing more of that.
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  #365  
Old Posted Aug 2, 2007, 5:52 AM
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austin55, I have to admit, I am somewhat confused as to what is going on here, but anyways, very nice hills! Terrain is always nice. I look forward to seeing more of that.
I am still confused too
how do I fet rid of the lines?

and the new tallest,bay internatonal condos,

any ideas?
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  #366  
Old Posted Aug 2, 2007, 6:10 AM
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It's great to see you are doing new things with the city, such as the building with the X design on it, the other with the "W" logo, and the clock tower one. Not to mention the hills. Keep it up.

I believe those white lines are from faces that were drawn inside the hills automatically as you drew what you wanted. What you can do is hide the top faces temporarily to see inside the hill, then start deleting the extra faces that were drawn inside. Or try looking at your map upside down and see if you can delete them that way, starting with the very bottom face under the hill. It's always good to delete all the extra faces you don't see anyways (helps performance).
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  #367  
Old Posted Aug 2, 2007, 6:15 AM
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Quote:
Originally Posted by Peter View Post
It's great to see you are doing new things with the city, such as the building with the X design on it, the other with the "W" logo, and the clock tower one. Not to mention the hills. Keep it up.

I believe those white lines are from faces that were drawn inside the hills automatically as you drew what you wanted. What you can do is hide the top faces temporarily to see inside the hill, then start deleting the extra faces that were drawn inside. Or try looking at your map upside down and see if you can delete them that way, starting with the very bottom face under the hill. It's always good to delete all the extra faces you don't see anyways (helps performance).

Thanks alot!!!I always love your comments.

I already triead that with the hills though
insede,

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  #368  
Old Posted Aug 2, 2007, 6:27 AM
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So that was not the problem? Well I don't know then.
It fixed the problem on my Adams-Onis Bridge in Otahita.

Maybe do the opposite of what I said and add a big flat grass-textured face under the hill so the bright beige void won't shine through the face edges, but instead the grass texture (same as the hills) will.
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  #369  
Old Posted Aug 2, 2007, 6:30 AM
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it didnt work either ohwell
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  #370  
Old Posted Aug 2, 2007, 6:48 AM
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nevermind what could I use to make the skyline less boxy?
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  #371  
Old Posted Aug 2, 2007, 6:58 AM
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nice hills

maybe zoom right in on each white bit until the white line is visible enough to paint, and paint it green
if you turn shadows on they may dissaper somewhat also


looking good
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  #372  
Old Posted Aug 2, 2007, 6:59 AM
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nevermind what could I use to make the skyline less boxy?
read mocholate! N-e-v-e-r-m-i-n-d. your viewing dem smilies again
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  #373  
Old Posted Aug 2, 2007, 7:04 AM
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i don't know is why i didn't answer that , stalker
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  #374  
Old Posted Aug 2, 2007, 9:23 PM
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Cool

I just relized what it needs,Elavator boxes. not a single building has one
done some moving,you can see some slike,sice modern towers downtown,

the "new twin' now here. I like these towers,I will probably upgrade thier texture and send them to the compilation city,even though there qiut small,
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  #375  
Old Posted Aug 3, 2007, 2:22 AM
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  #376  
Old Posted Aug 3, 2007, 3:46 AM
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sice shopfronts !
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  #377  
Old Posted Aug 3, 2007, 3:48 AM
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Thanks!look closely and youll see the oceanside memorial and trinity. workin on one preasidium
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  #378  
Old Posted Aug 3, 2007, 4:32 AM
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Your progression is amazing! Your city reminds me somewhat of Palm Dunes. I would suggest though making you city more dense. Try to put more than one building on a single lot. That's the best way to increase density.
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  #379  
Old Posted Aug 3, 2007, 4:36 AM
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Thanks!!!
Its sorta-kinda based on PD.
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  #380  
Old Posted Aug 3, 2007, 6:25 AM
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Yeah you've really improved! Woah! Everything looks great, the only problem is those sidewalks, theres too much of them! Fill them in
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