Quote:
Originally Posted by retro_orange
I like this one too, I wonder if that is real wood on the facade? I'd prefer something simulated from a maintenance standpoint.
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Well, all I am caring about is more people, more retail, more 'new life' in the neighbourhood. The design needs a round of editing . . . its not really big enough to warrant that many different things going on.
(When I was a student in architecture school, I was harsh. I took every project as if it was a moral imperative to be excellent. I would have hated this thing. Now, its not that I have mellowed, its that I realized in discussion with a good friend, that holding those standards was stupid . . . for serious/theoretical reasons, but also because who wants a life of hating everything. Its a C+ world. So, a building like this is fine: it will become part of the background while serving the city well enough. I do wish the 95% of our buildings which are C+ background were at least competent in providing a high level of utility: good units to live, work, or whatever in. Sadly, often not the case.)
(Within the architectural world, the same issues arise. Only about 5% of the city's buildings are serious architecture. That goes for houses up to the biggest constructions. Within a practice, the split is (a guess) 70% bread and butter work (which we at least put the effort in to making them the best possible) and 30% architecture ('projects architects want to design.') Clients and budgets make the difference.)
You said: "I'd prefer something simulated from a maintenance standpoint." I'm guessing you meant 'simpler' rather than 'simulated'? I am curious - you judge buildings "from a maintenance standpoint"? How? Why?