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  #261  
Old Posted Jul 21, 2009, 10:03 PM
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Originally Posted by Dac150 View Post
So I just started on a new office tower that I’ve been meaning to work on over the summer and whenever I get some free time. Right now I have the footprint all mapped out as well as the skeleton for the lobby and the inner lobby columns completed. My next step is creating a core for the ‘office tower’ portion of the building. Just a couple of questions:

1. What is the standard area (ft x ft) for an office tower elevator?
2. What is the standard area (ft x ft) for an office tower stairwell?
3. How many elevators does a modern day office tower typically have?

I know some of these answers can really range across the board, but if you guys have any generic estimates I’d appreciate it.

Usually what happens is I make too many elevators that are bigger in area than they need to be, which results in large core (which means less office space).
1. The standard elevator is about 10 x 10 feet.
2. I don't really know...
3. It depends if you have express elevators with local elevators or just single elevators. OR you could use a system like 7WTC where computers group people by the floor they are going to, resulting in greater efficency.

But if you want a bit more simplicity... The old WTC had 100 elevators per tower. About 1/3 of them were express elevators (taking up about 30 shafts at the bottom, about 3000 square feet plus walking room, so it's more like 6000 I'd imagine...).

Then there were about 60 left over elevators for 3 sections of the towers (lower, middle, top, each served by their own exclusive local evevators) which gives about 20 per section.

The problem with elevators is that there is no formula for the needed number of elevators. So use the above knowledge as a guideline.

And if you haven't already, read about express elevators, OTIS systems, and think logically about the # of workers.

I'll bet none of that helped.
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  #262  
Old Posted Jul 21, 2009, 11:24 PM
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Actually you gave me some good information. I guess it’s just something to play around with considering I’m not designing an actual building.

That’s pretty cool though about the elevator technology surrounding 7 WTC, never knew that.
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  #263  
Old Posted Aug 7, 2009, 4:32 PM
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Hi guys, i'm currently designing an office building and i'm doing it's floorplans.
Here's my question: How many meters the gap between each interior column must be?
Hope you understood my question, thanks.
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  #264  
Old Posted Aug 9, 2009, 9:50 AM
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guys how tall are a skyscrapers balcony rails?
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  #265  
Old Posted Aug 9, 2009, 2:12 PM
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guys how tall are a skyscrapers balcony rails?
Typically anywhere from 4-4.5 feet. At least that’s what I’ve come across.
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  #266  
Old Posted Aug 29, 2009, 7:46 PM
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I got so frustrated trying to make a good bathtub, I didn't even bother to save this file.

Textures piss me off. I also have trouble making smooth circles.

Eventually I want to make something like this, but for now I am just going to poke around trying different things. Are there any ruby console plugins that would help me?
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  #267  
Old Posted Aug 29, 2009, 8:54 PM
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Originally Posted by Krases View Post


I got so frustrated trying to make a good bathtub, I didn't even bother to save this file.

Textures piss me off. I also have trouble making smooth circles.

Eventually I want to make something like this, but for now I am just going to poke around trying different things. Are there any ruby console plugins that would help me?
The problem with making things like that in Sketchup is Sketchup itself. The program is truly very limited. I you really want to make furniture you really need to learn 3DsMax, Blender, Rhino, etc.

And if you don't want to learn, there are many pieces on the 3D Warehouse you could use.

Sorry.
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  #268  
Old Posted Aug 29, 2009, 10:41 PM
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I'm honestly terrified of 3DsMax, Blender, Rhino, and the rest...they all seem so difficult to learn and I'm so used to Google Sketchup.
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  #269  
Old Posted Aug 30, 2009, 12:45 AM
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It's best to download basic components like bathtubs, sinks, furniture, etc, etc... I never try to make my own because they take too long. Plus I make my models too big [in file not size] so when I put them all together it slows down my computer. Somehow components from the 3D Warehouse are smaller [in file size].

And yeah, a Kerky thread sounds good. I think I should reorganize this section up a bit. It's kinda unorganized. Keeping it organized will make it easier for people to find things.
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  #270  
Old Posted Aug 30, 2009, 4:23 AM
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What are you having trouble with on the tub? I just made this in under 2 minutes.
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  #271  
Old Posted Aug 30, 2009, 6:39 AM
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Well its mostly the bottom I am having trouble with. I want to make a smooth rounded bottom instead of a flat bottom. Its hard when the bath tub is irregularly shaped as opposed to being square.

I think I know how and will try to post a new model tomorrow, but I would like to see how you made your Austin55.

This model took about 4 minutes to render seeing as the circles I used to make the edges have about 160+ sides (a square has 4 sides to give an idea of complexity). I am using these models to test out new textures too. You can see the slight hint of a brass faucet behind the tub, but lighting isn't something I am good at yet.
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  #272  
Old Posted Oct 3, 2009, 2:57 AM
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Ok new question time! I am designing this massive new tower. Do I have to set up each floor one by one or is there some sort of plugin I can use that does it automatically? This is going to be a pain.

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  #273  
Old Posted Oct 3, 2009, 6:14 AM
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Quote:
Originally Posted by Krases View Post
Ok new question time! I am designing this massive new tower. Do I have to set up each floor one by one or is there some sort of plugin I can use that does it automatically? This is going to be a pain.
I wish there was a plugin to set-up floors. I had to design the floor plan, make the elevations, determine height from floor to ceiling as per a thread I did, then set up my floors first. It can be time-consuming though.

I did a high-rise and want to also ask, can heliports/helipads be placed where on top where there's an elevator or alongside. I made a pic that shows where I want to place a helipad, it's placed where the elevator would be. I'm clueless at this.

Great model you did, Krases.


Last edited by Foun10Head-X; Oct 3, 2009 at 6:20 AM. Reason: Image placement
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  #274  
Old Posted Oct 3, 2009, 9:59 AM
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Does anybody know how to Upgrade from Sketchup pro 7.0 to sketchup pro 7.1

I have checked the website btw.

I put in the serial and it said it is not a sketchup 5 pr 6 serial.

I need a link where I can upgrade from sketchup 7 Pro
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  #275  
Old Posted Oct 5, 2009, 12:16 AM
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Quote:
Originally Posted by Krases View Post
Ok new question time! I am designing this massive new tower. Do I have to set up each floor one by one or is there some sort of plugin I can use that does it automatically? This is going to be a pain.

http://i486.photobucket.com/albums/r...er/wtctest.png
This could help (By Malec): http://www.skyscrapercity.com/showthread.php?t=672630

Use #3 on there, I've yet to try it out my self, but I'm sure it works.
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  #276  
Old Posted Oct 5, 2009, 12:37 AM
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Quote:
Originally Posted by Foun10Head-X View Post
I wish there was a plugin to set-up floors. I had to design the floor plan, make the elevations, determine height from floor to ceiling as per a thread I did, then set up my floors first. It can be time-consuming though.

I did a high-rise and want to also ask, can heliports/helipads be placed where on top where there's an elevator or alongside. I made a pic that shows where I want to place a helipad, it's placed where the elevator would be. I'm clueless at this.

Great model you did, Krases.
Thanks. I figured out a way to do floors fairly easy using the intersect with model command and components. It's a bit complex but if anyone wants me to, I can try making a tutorial.

Well why not? I don't think it really matters were the helipad goes even if it's over top the elevator shaft. You will need to have an empty one or two stories on top for machinery and equipment though because of a lack of room on the roof what with the helipad in the way. I hope I understood your question correctly.
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  #277  
Old Posted Oct 5, 2009, 12:57 AM
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Thanks. I figured out a way to do floors fairly easy using the intersect with model command and components. It's a bit complex but if anyone wants me to, I can try making a tutorial.
I'd be very interested...

Pretty please?
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  #278  
Old Posted Oct 5, 2009, 1:05 AM
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Originally Posted by Duffstuff129 View Post
I'd be very interested...

Pretty please?
Sure I could start whipping something together. I might have to do it later this week though. In the meantime, here is what my floor's concept produced. I need to fool around with kerky's render settings but as you can see I managed to put about 300 floors into a skyscraper.

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  #279  
Old Posted Oct 5, 2009, 7:27 AM
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Quote:
Originally Posted by Duffstuff129 View Post
I'd be very interested...

Pretty please?
Hey, I second that. I'd be interested too since I been doing it the complex way myself.

And thank you, Krases for your response.

I may post an image of what I did later on in the week.

I'm having a devil of a time trying to use malec's method of typing the "*70" to a component, still can't work rings around that. Is it copy, then ctrl then the *70? I'm stumped...

Oh well, it's good to learn.

Last edited by Foun10Head-X; Oct 5, 2009 at 8:12 AM.
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  #280  
Old Posted Oct 5, 2009, 11:47 AM
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Or you could divide down each area below the setback, make each peice the same size, detail it, copy each one back to the point if it's size, and whalam.

That probbly makes no sense does it?
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