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  #1  
Old Posted Feb 26, 2010, 12:04 AM
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My (possible) city work in progress.

I'll be calling it - Atlantes. I'm hoping to add whatever comes to my mind. As of now it consists of districts, a river way, and an ocean, probably the Atlantic Ocean. The structure of it is around 300,000 square feet (at this point - on a 30 mile each way), and I'm hoping to expand.

Wish me luck.

Is there a way to do dimension on miles in SU?

Take care.

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  #2  
Old Posted Mar 7, 2010, 7:48 AM
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Very realistic looking and interesting shoreline! Should give a great layout.
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  #3  
Old Posted Mar 8, 2010, 11:14 PM
fordgtman1992 fordgtman1992 is offline
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Loks great! To measure in miles, type "mi" in the box

Example: "30mi"
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  #4  
Old Posted Mar 9, 2010, 8:34 AM
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Here's an update to my city scape Atlantes:

I added some buildings (and still got a lot more to go), I am using the Modelur plug-in, so I got a lot of work to do. I hope I can conjure something up. Thank you for seeing my works.



I made it the Southern Financial District, will be adding more concepts shortly. Stay tuned.



[IMG]http://farm3.static.flickr.com/2780/4418799407_333eb6bd05_b.jpg[/IMG



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  #5  
Old Posted Mar 9, 2010, 8:35 AM
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Here's the shadowed attempt from SU...

Thanks for looking.

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  #6  
Old Posted Mar 11, 2010, 7:50 AM
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Additional images.

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  #7  
Old Posted Mar 11, 2010, 11:15 AM
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looking nice, has a sleek feel to it, I see your going for a Dubai style look.
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  #8  
Old Posted Mar 24, 2010, 10:41 PM
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you forgot to name those H towers

love the H towers, their design in simply elegant.
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  #9  
Old Posted Mar 30, 2010, 6:43 AM
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There's a lot of great designs. I especially like the 2 World Towers and the Union Hall.
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  #10  
Old Posted Apr 1, 2010, 3:47 AM
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Thanks to all comments, I really appreciate them. Well, I did some more renders of the Luma Park section of Atlas City, as you can see I tried to muster what detail I can come up with just for that section alone - at 25MB... Here's first render I did in a cloudy scene, I had to enhance it a little bit to give it some kind of life.

As you can see again, Luma SuperTower [Tour Luma] at 495m; 1625 ft., the heart of Atlas City and the tallest mixed-use structure. The second tallest with the spires are the 2Worlds Towers (T2M) at 1400 feet (not shown), and to the right are the Atlas World Trade at 382m - 1255 ft, and 358m - 1175 ft.; they are all unique glossy structures. The low-rise towers surrounding them are mainly financial, corporate and government. RIA (approx. 400ft.) is a known insurance company serving worldwide. To the back left, I want to make a Riverside area consists of shops, hotels etc.

I did two renders, both clocking at 3 hours. I added a little bit of stuff -- trees, traffic lights, lamps and whathaveyou to enhance them. More stuff coming right up.



Here's one with less clouds



Here's the map, all made up and updated. I hope to make a tunnel connecting alongside the downtown area on southward. I guess you notice - what's with all the foreign names and such. I am a fan of Paris - most notably like La Défense and Montréal - Québec, Canada.



I hope to put back up, the 2 Worlds Tower (actually I'll be cleaning up any unused textures or proceduals, fix it up and make it a component -- in order to keep it from going bonkers with SU.

Thanks for viewing.
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  #11  
Old Posted Apr 2, 2010, 3:47 AM
fordgtman1992 fordgtman1992 is offline
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I love the Luma Tower! You should post more pictures of that
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  #12  
Old Posted Apr 2, 2010, 9:00 AM
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Great street level shot Luma tower looks gigantic.
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  #13  
Old Posted Apr 17, 2010, 12:30 AM
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Nice! I like it very much but it's not my kind of architecture. Whats the city population?
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  #14  
Old Posted Apr 18, 2010, 7:27 AM
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Great looking city Looking forward to seeing the two identical towers with the vertical facing discs rendered
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  #15  
Old Posted Jun 8, 2010, 5:52 PM
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I love D, E, F, and H. I specially love ICom.
I don't care at all for the 2 World Towers, they look like a structurally unfeasible version of the Bank of China.

Keep up the good work, don't dilute yourself in time-consuming renders when there's so much to draw! Dac would have loved your first shots.
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