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Originally Posted by WarrenC12
It's about change being hard to accept.
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Hardly. Having dealt with cockpits, these issues are a bit more obvious to me. The aerospace world takes human factors seriously and actually does analysis on what should and shouldn't be behind a touchscreen. And also what should be an expected learning curve.
Applying those standards to the automotive world would show how bad design is in the automotive world. And Tesla is bad. Just in a different direction.
Luckily for the OEMs, there's not much in the way of standards in the automotive world and sensors can make up for distracted driving to cover up bad controls design. So what is an actual human factors engineering problem has been reduced to user preference with fanboys or haters simply dismissing criticism on either side.