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  #21  
Old Posted Apr 14, 2009, 1:43 PM
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This is just something quick.
The street levels need to have a lot more detail than this and use transperant glass if needed.
The roof needs all utilites etc.


Can we use this to start off ?
I will detail it more (+ design it better) to be used as an example of the bare minimum detail accepted.



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  #22  
Old Posted Apr 15, 2009, 12:52 AM
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so bassicly this would all work?


I have some really nice pre built modular blocks that are adaptable to each other and loaded with components if you want them. All the detailsike road lines, medians, street lights, traffic lights, curbside parking, and streetside components like fire hydrants and decorative lights, tree grates, drainage pipes, bla bla bla.
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  #23  
Old Posted Apr 15, 2009, 12:57 AM
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How about we set development restrictions for each lot (hieght, style, etc) and have a mini compitition for each block?
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  #24  
Old Posted Apr 15, 2009, 7:33 AM
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They are all good Austin, just make sure they have street detail.
We can't use your blocks cos SSP-R has elevations but can we use the lights etc?

Quote:
Originally Posted by Austin55 View Post
How about we set development restrictions for each lot (hieght, style, etc) and have a mini compitition for each block?
Good idea. Feel free to save the map picture and put your planning ideas on it. It would be good if more people can do the same.



(The building is just for reference/scale.)
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  #25  
Old Posted Apr 15, 2009, 7:40 AM
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The blocks are 150x150m / 500x500f . Suitable for medium density.

I will form the river next. What width should it be ? Is the general shape in the above map ok ?, I can always edit it later if need be.
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  #26  
Old Posted Apr 15, 2009, 8:01 AM
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I have asked Austin, Aleks and Patrick to have a major role in the development process/approval making because i feel they are most experienced and rather knowledged on the industry, and I know you all respect their opinions + They are the most active forumers.

I hope this doesn't seem unfair but it is neccessary so we can have quick decisions made.
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  #27  
Old Posted Apr 16, 2009, 8:09 AM
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The map is now on 3D whorehorse for your perusal.

http://sketchup.google.com/3dwarehou...80ba&result=11

The river is not finished and the whole thing still needs some tweaking.
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  #28  
Old Posted Apr 16, 2009, 3:17 PM
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3d whorehouse
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Possibilities are endless.
visit my sketchup thread
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  #29  
Old Posted Apr 17, 2009, 8:16 AM
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Whorehorse ! Whorehouse is old.

Anyone going to submit a proposal?

I guess everyone agrees on the following since there has been no objections.

Era: 1950?(earlier perhaps?) - current day

Style: To fit era.

Density: Medium

Height
restriction:
152m / 500ft

Transport: Road, Tram, Train.

Narrow river setting.

I can't think of any more categories.

Last edited by Mocholate; Apr 17, 2009 at 8:26 AM.
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  #30  
Old Posted Apr 17, 2009, 8:28 AM
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The problem is the categories impact on each other.

What do we do?
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  #31  
Old Posted Apr 18, 2009, 6:51 AM
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I think that there should be districts.

-A historic district
-The central business district
-Waterfront
-Two major residential districts [one could go near the water while the other behind the CBD].
-A major zoo/arboretum.
-A major hospital on an open location or a hill.

That way we can set height limits according to location.
CBD-500 ft.
Waterfront-50 ft. with the exception of an observation tower.
Residential near waterfront-350 ft.
Residential behind CBD-400 ft.
Hospital-200 ft for hospital buildings and surrounding area 100 ft.
Park-50 ft.

The river should be a little thicker imo so we can get more waterfront, better views, and a longer bridge.

Infrastructure-wise.
We need a major freeway/highway going through or near downtown. That could be a...
-Viaduct running parallel to the river [like the one here in Seattle]
-A tunnel running parallel to the river.
-A viaduct which turns into a bridge crossing downtown and dividing residential from the DBC [kind of like the Brooklyn Bridge].
-or a tunnel running through the CBD and turning into a bridge once it heits the waterfront.
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  #32  
Old Posted Apr 18, 2009, 7:11 AM
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Here's what I mean...
Yellow=Bridge/Freeway
Blue=CBD [office towers, some hotels, central library, parking,
Dark Red=Historic District
Bright Red=Hospital/Health
Light Pink=Residential
Dark Pink="Elite" Residential/Upper class

Also, widen river for more space and for a better looking bridge. We could even add a historic bridge near the Historic District and a modern bridge where the yellow is.
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  #33  
Old Posted Apr 18, 2009, 7:49 AM
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I'm ok with that, Just need some height suggestions for each area.

Should i make the road ends near the river become a loop?

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  #34  
Old Posted Apr 18, 2009, 7:51 AM
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It depends, will the city ever extend across that point of the river, if so, then no. Otherwise, i say yes.
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  #35  
Old Posted Apr 18, 2009, 7:56 AM
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I like the viaduct idea. I would need to add that pretty soon.

Lets start building a CBD from the middle and see where it goes.
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  #36  
Old Posted Apr 18, 2009, 7:59 AM
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Quote:
Originally Posted by treras93 View Post
It depends, will the city ever extend across that point of the river, if so, then no. Otherwise, i say yes.
I was thinking that but then a health area spread out across the river would create a backdrop.
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  #37  
Old Posted Apr 19, 2009, 3:13 PM
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Quote:
Originally Posted by Mocholate View Post
Era: 1950?(earlier perhaps?) - current day

Style: To fit era.
Does this mean, that the CBD is purely modernist / post-modern architecture? I think it would look more interesting, if there were couple of historic highrises as well.

What kind of buildings would that historic district have; 2 - 3 story buildings or taller?
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  #38  
Old Posted Apr 20, 2009, 7:49 AM
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Oh yeah As long as it all 'makes sense'. And we should do just that - make it make sense

Would a small U.S city with history have a CBD with all types of design from 50's to current? or earlier?

Last edited by Mocholate; Apr 20, 2009 at 8:36 AM.
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  #39  
Old Posted Apr 20, 2009, 7:59 AM
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Models must include window frames, door handles, hand rails, stairs, signage etc.

I will add the fittings to the sidewalk. Let me know if you want a particular fitting/feature

This is finished and i want to submit it for approval or chopping block.
I haven't used any materials apart from adjusting plain SU colours in Kerk although materials are fine to use as an individual surface only.

circa 1989, unnamed



(Quick, shitty renders. Most preview renders will be shitty)

The painted road lanes lines will be 'dotted' soon as well as some other painted markings done.

Last edited by Mocholate; Apr 20, 2009 at 8:36 AM.
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  #40  
Old Posted Apr 20, 2009, 6:00 PM
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Approved! Although I think I would like it more, if those three central columns weren't so massive. Maybe five of them with third the width of the current ones?

* * *
So would something like this work for a historic building? (This exact building wouldn't work - it's way too complex for a city. I just quickly threw it together from pieces I made to make my Rocane textures)

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