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  #141  
Old Posted Apr 28, 2012, 2:22 AM
~Mo~ ~Mo~ is offline
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Pingyao you can't just go taking pics of real life streetscapes and pass them off as modeled work ok. just stop it Lovin the piss takes on the ads too! how much time do you need to put into this work ?
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  #142  
Old Posted May 3, 2012, 6:00 AM
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Outstanding work! I love the grittiness of it!!

I just noticed something -- I just watched the movie "Seven" with Brad Pitt and Morgan Freeman the other day, and the urban setting of that movie looks a lot like the city you're constructing... and Morgan Freeman's character is named "Somerset." Haha, was that why you named the street Somerset?
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  #143  
Old Posted May 3, 2012, 5:26 PM
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Thanks guys, haha no I didn't use Se7en as inspiration, but it is very much in that grittiness vein. The avenue names are after English counties.

More renders.



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  #144  
Old Posted May 4, 2012, 9:17 PM
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Love it!
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  #145  
Old Posted May 6, 2012, 12:51 PM
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Overview of how much is complete and when you look at it above, there's not actually much done! I'm now starting of Block 4, which will be mainly made of of early 20th century buildings.

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  #146  
Old Posted May 7, 2012, 10:11 AM
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It's fascinating to see how amazing renders you're able to do even though you don't have that much ground covered yet.

The 74 Somerset looks fantastic! Great thing you also modeled the load bearing structure inside the curtain wall. It really adds a lot of realism in this kind of building.
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  #147  
Old Posted May 10, 2012, 5:07 PM
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Quote:
Originally Posted by Vellu View Post
It's fascinating to see how amazing renders you're able to do even though you don't have that much ground covered yet.

The 74 Somerset looks fantastic! Great thing you also modeled the load bearing structure inside the curtain wall. It really adds a lot of realism in this kind of building.
Yes the renders are generally positioned to avoid showing the vast gaps in the model. 74 Somerset was a test, I may do more of this approach for the modern stuff, although I'm currently obsessed with older architecture.

I have completed the Wiltshire Building a 1930's art deco beauty on the corner of Wiltshire and 5th.

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  #148  
Old Posted May 13, 2012, 11:09 AM
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View of 5th Street with Wiltshire building base on left.

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  #149  
Old Posted May 15, 2012, 8:39 AM
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Render of an apartment block further west along 5th St.

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  #150  
Old Posted May 15, 2012, 9:20 PM
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Freakin' sweet!!
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  #151  
Old Posted May 18, 2012, 8:50 AM
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Sneak construction peak of an older style building on the corner of Wiltshire and 6th. This will contain a branch of PingBank.

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  #152  
Old Posted May 19, 2012, 3:03 PM
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Everything is so believable it's unbelievable!
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  #153  
Old Posted May 24, 2012, 1:03 PM
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Not much done since last update. Little more work on the adjoining link building between PingBank and the Wiltshire Building.



I'm moving house (finally) next week so now packing. I'll probably be out of action for a few weeks before I can get PC set up as I need to get a home office done first so I can carry on earning a living. So last update for a while...
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  #154  
Old Posted Jun 2, 2012, 3:12 PM
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great job.. the wiltshire building is by far my favorite!
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  #155  
Old Posted Jun 4, 2012, 10:00 AM
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The Wiltshire building is really beautiful! It's kind of a combination of New York's art deco towers (because of the shape) and Miami's art deco buildings (because of the colors) so it fits really well in this "New York with palm trees" theme.

Also great and realistic detail on the apartment building and PingBank Building!
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  #156  
Old Posted Oct 3, 2013, 10:09 AM
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  #157  
Old Posted Oct 5, 2013, 6:21 PM
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I'm watching. Very closely.
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  #158  
Old Posted Oct 5, 2013, 10:13 PM
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Amazing detail! It would take me a month to make just one building like that!
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  #159  
Old Posted Oct 6, 2013, 1:00 AM
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Absolute sex.

I have nowhere near the right amount of patience to produce such detailed buildings let alone an entire city!

Your work is inspiring keep it up!
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  #160  
Old Posted Oct 6, 2013, 10:24 AM
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Much thanks chaps, always appreciative of comments.

I have been very busy with work and family life, but now I work partly from home so I can when I'm free 'tinker' with Cinema 4D. I practically never opened it for nearly a year, but I'm sure some of you may be familiar with that withdrawl feeling where you get itchy feet and just have to go back to designing stuff in 3D. Anyway the 3D drug got the better of me and I have been playing about the last couple of weeks.

I started off thinking about how to generate a supersize city using basic blocks and buildings 'instanced' to the extreme. In effect making a huge 3D city backdrop to much more detailed construction modelling of skyscraper designs. The one think I kind want to achieve is actual construction stories of new designs which are currently on paper and inside my head. I don't want

just grey block backdrops, I want an actual living, breathing city. This thereby makes the under construction renders of the 'building' much more realistic.

This then made me think of the 'Detailed City Project'. The one issue I have with this is its taking so Frakking long to make. So If I complete just a few more local blocks and then merge my idea of a repeated block approach to the surrounding context I can then concentrate on actual under construction building designs within a realistic, actual large scale backdrop.

This is all still long term stuff and not going to happen overnight, but the first thing I need to do is finish the block I have already begun about 18 months ago. So a quick render of an apartment building which i have made just to get familiar again with modelling and rendering. Onwards and upwards....

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