HomeDiagramsDatabaseMapsForum About
     

Go Back   SkyscraperPage Forum > Urban Art > Google Sketchup


Reply

 
Thread Tools Display Modes
     
     
  #21  
Old Posted Oct 28, 2013, 9:58 AM
Pingyao's Avatar
Pingyao Pingyao is offline
Registered User
 
Join Date: Sep 2007
Posts: 458
The cities tallest has that iconic design feel to it. Are you planning any taller buildings to eclipse it?
__________________
Check out my threads
Sta Fee - 3D city
Norscand - Geofictional city visuals
Reply With Quote
     
     
  #22  
Old Posted Oct 28, 2013, 2:47 PM
BillM's Avatar
BillM BillM is offline
Registered User
 
Join Date: Sep 2001
Location: Hartford
Posts: 390
The layout of North Bay

For now, I will be using generic terms that are descriptive of places.

Highpoint Park is at the top of this map. The Cove is just below. The Drive goes around the Cove and Highpoint Park. The Boulevard starts in the lower left. It runs on a slight angle relative to the general grid and connects to the drive at the cove.


My next post will be part 1 of a two part tour of The Boulevard.
Part 1 will start in the lower left of this map at University Circle and proceed north towards The Cove and Highpoint Park.
Part 2 will feature shots of the city from Highpoint Park before heading south down the Boulevard.
Reply With Quote
     
     
  #23  
Old Posted Oct 28, 2013, 5:28 PM
Skydragon42 Skydragon42 is offline
Registered User
 
Join Date: Sep 2013
Posts: 225
Thats really cool that you made a map like this!
Reply With Quote
     
     
  #24  
Old Posted Oct 29, 2013, 2:40 PM
BillM's Avatar
BillM BillM is offline
Registered User
 
Join Date: Sep 2001
Location: Hartford
Posts: 390
Boulevard/Highpoint Park part 1

The Boulevard is a primary gateway into the city from the southwest.


One of the city’s major universities is located just west of University Circle.



University Circle



University Circle



The 2 mile stretch between University Circle and the Cove is primarily residential mixed with hotels, cafes and a few other businesses.



The Boulevard is situated on an escarpment just above the western side of the city center.



The Boulevard lends itself to being a popular strolling circuit.



Only a few of the streets from the downtown grid connect directly to the boulevard, due to the sudden elevation change. Thru lanes (2 in each direction) pass some of the intersections by going under.



Monument Park



Monument Park is on the left. Museum Park is on the right. A promenade under the boulevard connects the 2 parks.



The observatory and communication tower atop Highpoint Park can be seen in the distance. Note the lower town on the right.



The northern part of the Boulevard with Highpoint Park in the background.



The Cove is 2 miles north of University Circle. Veer to the left and the drive will take you around the cove towards Highpoint Park.



Approaching Highpoint Park. Part 2 will feature views of the city from the park before heading back down the Boulevard.
Reply With Quote
     
     
  #25  
Old Posted Oct 30, 2013, 1:18 AM
Skydragon42 Skydragon42 is offline
Registered User
 
Join Date: Sep 2013
Posts: 225
Your city is looking good!
Reply With Quote
     
     
  #26  
Old Posted Oct 30, 2013, 2:07 PM
BillM's Avatar
BillM BillM is offline
Registered User
 
Join Date: Sep 2001
Location: Hartford
Posts: 390
Quote:
Originally Posted by gregSt View Post
I like the foggy atmoshere, it gives a lot of realism to the already realistic skyline.
Thanks Greg! It also conceals the edge of the model!

Quote:
Originally Posted by Pingyao View Post
The cities tallest has that iconic design feel to it. Are you planning any taller buildings to eclipse it?
I'll probably do more filling in. If I was to do a new tallest, it would most likely be in another area.

Quote:
Originally Posted by Skydragon42 View Post
Thats really cool that you made a map like this!
I like that you can get an instant map by using Top view in parallel projection. The 2D trees that I use disappear with this setting.

Morning Mist
Reply With Quote
     
     
  #27  
Old Posted Oct 30, 2013, 8:57 PM
Patrick's Avatar
Patrick Patrick is offline
Desert Dweller
 
Join Date: Aug 2003
Location: Phoenix, AZ
Posts: 4,611
I didn't realize how hilly North Bay was, fantastic work with the terrain it really does add a realistic effect!

Is there anything significant about the building with the sphere attached to it?
Reply With Quote
     
     
  #28  
Old Posted Nov 2, 2013, 7:23 PM
Vellu's Avatar
Vellu Vellu is offline
Registered User
 
Join Date: Jan 2009
Location: skyscraperless Finland
Posts: 784
Lovely tour! Really a great way to present your city. I really admire how well-thought-out this city is. Looking forward to seeing the next tour.
Reply With Quote
     
     
  #29  
Old Posted Nov 7, 2013, 2:40 PM
BillM's Avatar
BillM BillM is offline
Registered User
 
Join Date: Sep 2001
Location: Hartford
Posts: 390
Quote:
Originally Posted by Patrick View Post
Is there anything significant about the building with the sphere attached to it?
I originally thought that would be a good location for a weather beacon. It has great visibility. The sphere could also be a symbol. The building itself is primarily residential.
Reply With Quote
     
     
  #30  
Old Posted Nov 7, 2013, 2:45 PM
BillM's Avatar
BillM BillM is offline
Registered User
 
Join Date: Sep 2001
Location: Hartford
Posts: 390
Highpoint Park, the Drive, the Boulevard: part 2


Aerial view looking south toward Highpoint Park and the North Bay skyline. The Communication tower and observatory are visible on the right.
-
-
-

Finally started adding sidewalks to the “Drive”. Like the “Boulevard”, the drive creates a string of parks; it is optimized for biking, jogging and walking.
-
-
-

The drive is a primary gateway from the north.
-
-
-

Approaching the roundabout at the point. This is where a bridge connects the Drive to the other side of the river.
-
-
-

This road in Highpoint Park leads to the observatory.
-
-
-

View from the observatory
-
-
-

In the cove. We need some sailboats.
-
-
-

This is where the Drive meets Inner Harbor road and the Boulevard. Inner Harbor road is straight ahead; it eventually runs along the Inner Harbor area and Marina District. The Drive/Boulevard greenway veers to the right.
-
-
-

Looking south down the northern stretch of the Boulevard.
-
-
-

The Boulevard
-
-
-

Monument Park
-
-
-

Museum Park is on the left; Monument Park is on the right.
-
-
-

One of the bypasses for through traffic.
-
-
-

The Boulevard
-
-
-

This Hotel at University Circle features a revolving rooftop restaurant.
Reply With Quote
     
     
  #31  
Old Posted Nov 7, 2013, 11:25 PM
Pingyao's Avatar
Pingyao Pingyao is offline
Registered User
 
Join Date: Sep 2007
Posts: 458
You have managed to implement terrain extremely well. I don't think another city on here uses this so successfully. The terrain helps to define the character of the city more and creates a degree of realism much more than if the model was flat.
__________________
Check out my threads
Sta Fee - 3D city
Norscand - Geofictional city visuals
Reply With Quote
     
     
  #32  
Old Posted Nov 8, 2013, 4:19 AM
Skydragon42 Skydragon42 is offline
Registered User
 
Join Date: Sep 2013
Posts: 225
Your city is looking great But how did you make those hills so nicely? When I tried to make a hill in my city it looked terrible, so I deleted it!
Reply With Quote
     
     
  #33  
Old Posted Nov 9, 2013, 7:28 PM
Vellu's Avatar
Vellu Vellu is offline
Registered User
 
Join Date: Jan 2009
Location: skyscraperless Finland
Posts: 784
Another great tour! I agree, that the terrain looks great and it really helps in making this city very realistic. Another thing is the realistic massing of those buildings. Hopefully we'll see more tours soon!
Reply With Quote
     
     
  #34  
Old Posted Nov 26, 2013, 6:36 PM
Patrick's Avatar
Patrick Patrick is offline
Desert Dweller
 
Join Date: Aug 2003
Location: Phoenix, AZ
Posts: 4,611
That's one beautiful skyline! I love the amount of low rises in the city, really adds to the realism! I've always wanted to do that with Staunton but I never manage to get past the CBD!
Reply With Quote
     
     
  #35  
Old Posted Nov 29, 2013, 3:42 PM
gregSt gregSt is offline
Registered User
 
Join Date: Jul 2013
Location: Europa
Posts: 42
I am surprised how good even the open spaces look, that must indeed be the terrain.
Reply With Quote
     
     
  #36  
Old Posted Jan 27, 2014, 6:49 PM
BillM's Avatar
BillM BillM is offline
Registered User
 
Join Date: Sep 2001
Location: Hartford
Posts: 390
Here are some updates for North Bay.


Skyline aerial looking north


skyline aerial looking west


Skyline looking south from observatory


Skyline aerial looking southeast


Aerial of Boulevard/Drive area


Boulevard/Drive along river


Boulevard/Drive area tunnel


looking west towards Boulevard/drive


looking north towards Boulevard/Drive


street scene looking east


street aerial


Park Terrace


from Park terrace hotel


Boulevard looking north northeast towards university circle


Aerial view of boulevard


Boulevard between museum and monument parks looking south southwest
Reply With Quote
     
     
  #37  
Old Posted Feb 2, 2014, 4:54 PM
Pingyao's Avatar
Pingyao Pingyao is offline
Registered User
 
Join Date: Sep 2007
Posts: 458
Impressive as ever, terrain complexity is very successful.
__________________
Check out my threads
Sta Fee - 3D city
Norscand - Geofictional city visuals
Reply With Quote
     
     
  #38  
Old Posted Feb 2, 2014, 7:45 PM
Dac150's Avatar
Dac150 Dac150 is offline
World Machine
 
Join Date: Sep 2006
Location: NY/CT
Posts: 6,749
Wow - very impressive! For some reason the grid reminds me of Halifax.
__________________
"I'm going there, but I like it here wherever it is.."
Reply With Quote
     
     
  #39  
Old Posted Feb 4, 2014, 4:22 PM
BillM's Avatar
BillM BillM is offline
Registered User
 
Join Date: Sep 2001
Location: Hartford
Posts: 390
Quote:
Quote:
Originally Posted by Pingyao View Post
You have managed to implement terrain extremely well. I don't think another city on here uses this so successfully. The terrain helps to define the character of the city more and creates a degree of realism much more than if the model was flat.
Quote:
Originally Posted by Vellu View Post
Another great tour! I agree, that the terrain looks great and it really helps in making this city very realistic. Another thing is the realistic massing of those buildings. Hopefully we'll see more tours soon!
Quote:
Originally Posted by gregSt View Post
I am surprised how good even the open spaces look, that must indeed be the terrain.
Thanks Pingyao, Vellu, Greg,
I love when cities are terraced on hills; it really adds a new dimension.

Quote:
Originally Posted by Patrick View Post
That's one beautiful skyline! I love the amount of low rises in the city, really adds to the realism! I've always wanted to do that with Staunton but I never manage to get past the CBD!
Thanks Patrick,
Now that you have neighborhoods surrounding the CBD of Staunton earmarked......


Quote:
Originally Posted by Skydragon42 View Post
Your city is looking great But how did you make those hills so nicely? When I tried to make a hill in my city it looked terrible, so I deleted it!
Thanks Skydragon,
What approach did you take in making hills?
Quote:
Originally Posted by Dac150 View Post
Wow - very impressive! For some reason the grid reminds me of Halifax.
Thanks Dac,
There is a little Halifax influence in there; The Citadel area and water. A suspension bridge in view doesn't hurt. I think Halifax has a great natural setting.
Reply With Quote
     
     
  #40  
Old Posted Mar 1, 2014, 7:36 PM
Vellu's Avatar
Vellu Vellu is offline
Registered User
 
Join Date: Jan 2009
Location: skyscraperless Finland
Posts: 784
The realistic layout and skyline and the huge size take my breath away every time I look at this. Wonderful!
Reply With Quote
     
     
This discussion thread continues

Use the page links to the lower-right to go to the next page for additional posts
 
 
Reply

Go Back   SkyscraperPage Forum > Urban Art > Google Sketchup
Forum Jump


Thread Tools
Display Modes

Forum Jump


All times are GMT. The time now is 2:21 PM.

     
SkyscraperPage.com - Archive - Privacy Statement - Top

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.