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Old Posted Mar 9, 2011, 5:12 PM
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Pingyao Pingyao is offline
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Join Date: Sep 2007
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Thanks Tolbert.

Some more renders from a few weeks back.



I have begun creating my own tiled textures - crucial when dealing with high res imagery. The brickwork shows how close I can now get to the model. I'm hoping most of the renders will be from a street level perspective, so proximity of textures requires a high level of detail. Sta Fee on the other hand was completely the opposite with frustrating post pro work to mask ugly textures on the facades in particular and a very dodgy ground texture. With this city the roads will be made in sections again to a high level of detail avoiding such issues.



Detail of low rise comercial building to become an auto repair business.

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