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  #21  
Old Posted Jul 1, 2008, 4:17 PM
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Thanks you guys! I'm working on a texture-based Weston right now, and then I'll turn to the rest of DT. The problem is, I really want to include the river, which requires working above and below street level, because most buildings have lower entrances at river level.

ydoc14-- Can't wait to see the GH! You better nail it!

Austin55- thanks for the tip about the glass! I'll try that. I've been working on a lot of other stuff in both Sketchup and KT, but I'm kind of all over the map trying things.
Here's a couple made-up city renders I've attempted:




I've done a few more I haven't posted to Flickr just yet.


As for the Weston Centre-- it's a combination of my own photo/sighting measurements, measurements made from Google Earth (which I don't entirely trust), Emporis figures, and guessing.
I'll post the texture version just as soon as it's done!
You've used coloring that makes it look like hand-crafted models-- I'm having a hard time believing this is actually in sketch-up
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  #22  
Old Posted Jul 1, 2008, 4:38 PM
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Yeah, you left out the big window sqaure at the top of both sides, and at the bottom of the north side of the building.

Someone did a great job on The Alamo. Tower of the Americas needs to be re-done badly.
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  #23  
Old Posted Jul 1, 2008, 6:13 PM
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These are excellent! I'll have to check out Kerkythea. I've been toying with the idea of doing more photo-realistic rendering for when I photoshop my models into real photos, and that looks like just the ticket.

One thing you'll find is that Google Earth will start to get bogged down if you put too many really detailed models in there. For my Austin models, I really try to make them simple and use textures for detail. You may want to keep two models -- a detailed one for realistic rendering, and a simplified model for better performance in GE.
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  #24  
Old Posted Jul 2, 2008, 2:37 AM
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I can't wait to see the finish product. I have always loved San Antonio. When I lived in Austin, we use to love going down there to party.
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  #25  
Old Posted Jul 3, 2008, 1:01 AM
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Thanks for the advice Priller. Your Austin models are the standard we all have to go by. My GE model had under 500 surfaces and no hidden geometry to keep it nice and simple. I added the large recessed windows to the WC-- now I need to add the garage and the large diagonally-oriented arched entryway between the garage and the main building.












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  #26  
Old Posted Jul 3, 2008, 7:16 AM
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I completed the Weston Centre's parking garage and foyer/bank lobby section, using Google Streetview and Virtual Earth's aerial photos as a reference. The ugly, non-cladded part of the garage is the part blocked by the Milam building. The rest is cladded with screens that are the same dimensions as the windows of the WC.







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  #27  
Old Posted Jul 3, 2008, 1:51 PM
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That's so awesome!
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  #28  
Old Posted Jul 4, 2008, 3:44 AM
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More more more!
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  #29  
Old Posted Jul 4, 2008, 9:15 AM
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Milam Building!! (I guess I'm going block by block--me, Austin55 and ydoc can all meet somewhere around Alamo Plaza.) All the textures are from pics I took last winter and summer.






















BTW, Austin55--that Holiday Inn looks pretty good! I haven't downloaded it yet, but I will, to check out the scale and everything. My scales are all 1:1 in Sketchup (actual size?) just so I don't have to do any resizing when I import them into Google Earth. I'll be in SA next week, so I can take more pics of buildings specifically for textures and also to get some dimensions down a little more concretely for me.
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  #30  
Old Posted Jul 4, 2008, 9:48 AM
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Some renders:





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  #31  
Old Posted Jul 4, 2008, 3:48 PM
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Woah!! That one has to be even more impressive than the WC because of all the textures and detailing involved. Good work!
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  #32  
Old Posted Jul 4, 2008, 4:48 PM
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Milam Building!! (I guess I'm going block by block--me, Austin55 and ydoc can all meet somewhere around Alamo Plaza.)
You might get there quicker than me haha...the Grand Hyatt's coming along slowly but surely...hopefully I'll have the base done soon so I can post it on here, I'm planning on using textures from pics as well.
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  #33  
Old Posted Jul 4, 2008, 7:57 PM
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Youve got some serious talent!
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  #34  
Old Posted Jul 5, 2008, 5:23 AM
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I give you...the north side of the Grand Hyatt's base





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  #35  
Old Posted Jul 5, 2008, 5:41 AM
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Milam Building!! (I guess I'm going block by block--me, Austin55 and ydoc can all meet somewhere around Alamo Plaza.) All the textures are from pics I took last winter and summer.
Probably not though,as I dont have any access to SA textures so I might just skip around if you don't mind

and tanks for the extra info.
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  #36  
Old Posted Jul 5, 2008, 10:19 PM
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ydoc-- that looks great!

The rest should be easier-- mostly cut and paste! Will you be doing the rest of the Convention Center?
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  #37  
Old Posted Jul 6, 2008, 3:36 AM
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ydoc-- that looks great!

The rest should be easier-- mostly cut and paste! Will you be doing the rest of the Convention Center?
Now I don't know about that haha...I think I might try ToA or BOAP next, if you're wanting to do one of those go ahead though
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  #38  
Old Posted Jul 6, 2008, 6:37 AM
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  #39  
Old Posted Jul 6, 2008, 6:43 AM
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ewwhh thats an ugly building. Great Model tho
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  #40  
Old Posted Jul 6, 2008, 4:58 PM
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Wow, looks fantastic! Keep it up!
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